![]() "It is an incredible honour to be able to contribute to one of the most iconic video game franchises in history," said Hipster Whale Director Matthew Hall. ![]() The level-counter in the original Pac-Man wasn't designed to store numbers bigger than 255, and as such, loading the 256th level would result in a garbled mess of numbers and letters taking up half of the screen. ![]() The 256 Glitch was a bug players encountered after clearing the 255th level in the original arcade version of Pac-Man. Dubbed Pac-Man 256, the title has been described as an "endless maze chase" based on the "256 Glitch". Players can still watch ads to earn credits, too.Bandai Namco today announced that Melbourne-based Crossy Road developer Hipster Whale will be responsible for the next Pac-Man game. While only a minority of players will likely buy either of the permanent upgrades, Hall says the ability to unlock the game was aimed at the kind of old-school gamer who remembers Pac-Man from back in the day, "people who have played games their entire lives and have been a bit hostile to the change ". You can wait for the refill, or alternatively you can pay $1.18 for a temporary boost of 12 credits or $9.58 for unlimited credits, effectively purchasing the game outright. When you're out of credits you can keep playing for free, although you won't get to use any of your earned power-ups. ![]() ![]() Meanwhile, the player also has a maximum of six "credits" that refill automatically over time and must be spent each time you start Pac-Man off on his journey. Collecting coins on the maze lets you purchase various power-ups, and for $5.95 in real money you can permanently double the worth of the coins, allowing you to progress faster. ![]()
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